Tag: Sandpoint Hinterlands

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  • Mosswood

    The Mosswood primarily consists of large redwoods, leaving more open space at ground level compared to the [[Nettlewood]], which is lies south of. A tribe of goblins is believed to live here, led by the tenacious Big Gugmut, who claims descent from a …

  • Nettlewood

    The Nettlewood is a wild woodland along the Lost Coast of southwestern Varisia, between the village of [[Sandpoint | Sandpoint]] and [[Windsong Abbey]]. Found north of the Lost Coast Road, it is filled with dangerous brambles, thorns, and briars; few …

  • Windsong Abbey

    Windsong Abbey was built as a pacifist refuge for followers of all religions to come and resolve their doctrinal and political differences in a non-violent manner and to peacefully further their own goals. The building itself is quite dramatic, with …

  • Tickwood

    The Tickwood is a relatively small, innocuous forested area less than a half-hour ride from the town of Sandpoint on Varisia's Lost Coast. It is located on the northern banks of the Turandarok River, north of the uplands known as the Devil's Platter, and …

  • Devil's Platter

    Devil's Platter is a limestone escarpment less than one mile southeast of the Varisian town of Sandpoint, and is the largest rocky rise in the area. Many clefts, cracks, and caverns can be found in its desolated expanse, though the most infamous of these …

  • Ashen Rise

    The Ashen Rise is a small limestone escarpment located just south of the larger [[Devil's Platter | Devil's Platter]] escarpment just inland of the Varisian town of [[Sandpoint | Sandpoint]]. [[Egan's Wood | Egan's Wood]] can be found just southeast of it …

  • Egan's Wood

    Egan's Woods lie along the southeast side of the [[Ashen Rise | Ashen Rise]] south of [[Sandpoint | Sandpoint]]. Egan, an eccentric druid, lived in a shack in the woods while forbidding any clearing of the land for farming. Even though Egan has passed on …

  • Biston's Pond

    Biston's Pond is located southeast of Sandpoint where Weasel Creek and the Turandarok River meet. Named after a Varisian druid whose run-down shack still sits on the western shore, rumors abound that the druid's ghost haunts the area. The Biston Pond …

  • Wisher's Well

    Wisher's Well is one of the lesser known ruins in the area. This circular stone tower looks to be 30 feet high, but the interior drops away into a 100-foot-deep shaft ending in a pool of water.

  • Whisperwood

    Only the northern tip of this large forest intrudes into the Sandpoint hinterlands. Whisperwood runs along much of the Lost Coast, its towering redwoods a humbling testimony to the grace of nature. Tales of hidden Thassilonian ruins often lure …

  • Paupers' Graves

    An old traditional Varisian graveyard, one of many in the region. During the construction of Sandpoint many poor and desperate laborers came to help build and make a home for themselves. Those that died were laid to rest here.

  • Ravenroost

    The Ravenroost are ragged, broken hills just to the east of Sandpoint. It has some isolated groups of trees, such as eucalyptus, pepperwood, and pines. Some wild animals live here, but nothing known to be particularly harmful.

  • Shank's Wood

    Shank's Wood is a small forest a couple of miles east of the town of Sandpoint along the Lost Coast of Varisia. The woods were unnamed until Vyron "Shank" Jethezme took up residence a few years ago. Shank was fleeing Sandpoint after killing an …

  • Brinestump Marsh

    Brinestump Marsh is a small wetlands region in southwestern Varisia just south of the town of Sandpoint. The marsh is located in the Soggy River delta, just west of the Lost Coast Road, and is just over two miles in length and less than a mile wide.

  • Sog's Bay

    Sog's Bay lies off the coast of the [[Brinestump Marsh | Brinestump Marsh]] south of Sandpoint. The shallows and hidden sandbars are known to wreck ships, with masts jutting above the water proving the fact. Numerous giant crabs and reefclaws pose danger …

  • Grubber's Hermitage

    Grubber's Hermitage is a small island west of Sandpoint that has had the misfortune of causing a number of shipwrecks over the years. A few fishing families live on the island. Visitors are not welcomed or encouraged. Rumors in Sandpoint are that the …

  • Habe's Sanatorium

    Habe's Sanatorium, formally known as the Saintly Haven of Respite, is south of Sandpoint along Cougar Creek near the [[Ashen Rise | Ashen Rise]]. A mental health and diseases expert named [[:erin-habe | Erin Habe]] runs the place and offers free services …

  • Hag's Plummet

    Hag's Plummet is a cliff southwest of Sandpoint that is popular as both a lover's getaway and suicide jump. It's name comes from a Varisian legend. Bevanaka was dismayed at signs of aging. A witch gave her a potion to keep her young and beautiful with the …

  • The Pit

    The most notorious site on [[Devil's Platter | Devil's Platter]], the Pit is said to be a enormous sinkhole stretching nearly 100 feet across. Rumors claim that all sorts of denizens of the dark live within.

  • Dragon's Punchbowl

    The Dragon's Punchbowl is a small island approximately a mile and a half off the coast of the Varisian city of Sandpoint along the Lost Coast. Less than half a mile in length, it is largely a group of stony ridges that rise nearly 50 feet out of the sea …

  • The Moors

    The three moors that stretch through much of the hinterlands consist of poor-quality soil and stony ground. The northernmost is Ashen Moor, a stretch of low-lying land that slopes gradually to the west toward [[Hag's Plummet | Hag's Plummet]]. On …

  • The Tors

    Situated to the east of [[Devil's Platter | Devil's Platter]], these three groups of stony hills are known collectively as the Tors . Named after three adventurers who explored many of the nooks, caverns, and old Varisian tombs here before Sandpoint was …

  • Thistletop

    The island of Thistletop sits in the Varisian Gulf off the coast of the [[Nettlewood | Nettlewood]]. Many claim this strangely round rock formation appears to be in the shape of a humanoid head.

  • Farmlands

    Containing over thirty farms, the farmlands south of Sandpoint are relatively safe, but farmers are always getting into trouble, usually with each other, but on occasion with local wildlife or various local dangers, particularly goblins or mites .

  • Bruthazmus (Deceased)

    Bruthazmus is a hardened killer. He raids caravans and trades what he steals with the five goblin tribes in the region in return for strong goblin liquor, arrows, and intelligence. A longtime nemesis of [[:shalelu-andosana | Shalelu Andosana]], the two …

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