Sandpoint seems to be in a tough spot. Not only did it suffer a large raid during the festival, news from a local tracker claims a goblin uprising is occurring around it. After three painfully slow weeks before the festival just to see the new church, maybe I’ve found a place where I can do some good. After the family… Well no use dwelling on that. But, I should probably start from the beginning. A few days after the festival the Sandpoint sheriff sought us out at the Rusty Dragon. Apparently a local tracker named Shalelu had made an unexpected return to town to warn them of uprising and cooperation between the goblin clans. According to her all five clans in the area took part in the raid on the festival, something that Grak confirmed, obviously annoyed with himself for not figuring it out earlier. The Sheriff, a Shoanti man named Belor, explained that he was understaffed to protect the town from that many goblins, and therefore needed to go to Magnimar for reinforcements. So he wanted to leave Lyriana in charge of town security.
Since Lyriana was more than willing to accept this responsibility, we spent the night that the junkyard. The sheriff wanted us to take part in the patrols around town and be seen. To bolster morale you see, something that was running low in town since the raid. But the half elf thought this was a better idea, so we spent the night listening to the sounds of the sea water and all the creatures that hunt the shadows at night. No sight nor sound of a goblin though.
Later that day, after far too little sleep I was woken by an angry banging on the door somewhere in the Inn. This turned out to be the maid of the Rusty Dragon begging us to track down the owner who hadn’t been seen since last night. The maid had found a letter indicating that Ameiko, a woman of Tian decent, had gone to The Glassworks last night to talk to her brother.
The Glassworks is a large building at the edge of town near the water, housing both the shop and the workshop, and it makes some of the best glass in the world. When we got there all the windows had been covered with cloth. I and Lyriana attempted to peek through but it turned out the cloth was too securely fastened for my spells to move them. We split up and searched the outside of the building and found another door. Outside the door was this beautiful old boat, and while I was examining the boat the others moved in to The Glassworks and attacked a pack of goblins. From this point my memory is a little fuzzy, maybe I’m not all that used to combat yet. But I think a furious battle on the upper levels of The Glassworks turned into a chase to the lower levels, where we eventually had to fight Tsuto, Ameiko’s brother. We also found Ameiko hogtied and unconscious in a storage room in the lower levels along with an entrance to what looked like a tunnel complex underneath Sandpoint.
From Tsuto’s Journal we learned that he had been working with both the goblins, a local bugbear, some quasits and what appears to be the presumed dead daughter of the previous high priest. From what we can tell the goal of this unholy alliance is to burn the town to the ground.
Having sorted through the mess at The Glassworks we decided to explore the tunnels. While down there Grak managed to find a secret door into a hidden cave in the cliff face beneath the junkyard. This open sided cave led off into a couple of different tunnels one of which took us down into a stone structure older than anything I’ve ever heard off in any campfire story. And most of Ardi’s stories got really old really fast. The place was either guarded by or home to some unnatural and hideous creature that I’ve never seen before. We made short work of it but I think it’s bite is venomous.
We found a statue down there that makes me think Jakk perhaps has a thing for humans. He just wouldn’t stop staring at it even though it was as terrifying as any statue I’ve ever seen. Then again seeing the drawing he made of it maybe the fumes from the glassworks have gone to his head.
As we ventured deeper into the structure we found some kind of prison. It was a large room with several little cells in it, with the wooden platform at the mouth of the tunnel we came from and wooden stairs leading down to the floor of the prison. Lurking underneath this wooden structure was two more of the creatures we had fought earlier. Aran took a heavy beating killing these and the day ended with Grak carrying him Topside.
With a round of healing up at the new church and a good nights sleep you would have thought we were ready to get back down into the tunnels. But the others wanted to interrogate Tsuto so I took the opportunity to do some shopping. I found some surgeons tools that I hope I won’t have to use too much. But with five goblin clans, a bugbear, traitorous townsfolk and various evil outsiders looking to burn Sandpoint to the ground, I doubt there’s much chance of that.
Lyriana and Jakk are working hard at extracting information out of Tsuto, they spent several hours on it earlier today while I travelled around on my new riding dog looking for surgeons tools. She’s a big red thing that I really should have a name for by now, but it just isn’t coming to me. Anyway when I got back to the Inn, I met up with Jakk, and we headed off to the glassworks. Via the barracks of course. He had more tricks to pull on Tsuto. Grak and Aran however were so shaken from yesterday that they spent the entire morning marinating themselves with liquid courage. I’m not sure how much coaxing Lyriana had to do but they did eventually show up.
So down we went. We searched through the old prison finding very little of interest, and a smaller adjoining room with several deformed skeletons in it. This place is covered in some spiky script that none of us are able to identify. You can see worn remnants of it on the walls. Perhaps I got a little bit too involved in the mysteries of this place seeing as how my group left me in the room and found another goblin to fight. Then again maybe my halfling luck saved me as that thing started vomiting over everything. When the first thing you see of a fight is a cloud of vomit you’re kind of glad you were left behind.
This is also where we found a near dozen trapped zombies. I’m not sure how they came to be but we destroyed them on general principle.
Next was this spherical room with black shadows and floating rats and maggots, completely normal when you’re adventuring you see. I managed to use my haunting deficient to lasso a bunch of stuff out of that room, it’s always nice when that thing’s an asset.
After that we spent what felt like hours tracking back and forth in the tunnels looking for the next place to go. During that we found this disgusting flying head thing that almost charmed that the entire party. I skewered that thing on a spear for all the trouble he cost us. Somewhere around here is also when Aran got so thirsty that he started sampling the local wells. I guess he managed enough courage while we were in town, though I’m not sure he how he still could be thirsty after that.
Back and forth we went, to dead ends at the top of stairs, dead ends at the bottom of stairs, dead ends at the end of tunnels to a dead stop in front of a large stone door. At this point our wits were so dead ended that we couldn’t figure out who or how to open the door. Eventually we did figure it out, though perhaps it would’ve been better if we didn’t.
The final event this day took place inside that room. A huge and drawn out fight with a quasit and a horde of her summoned minions. I mean we fought snakes and dogs and more creatures and this itty bitty little flying thing that was almost impossible to kill. At the end Lyriana had to drown it to kill it. An impressively epic move you see, though it did nearly killed her. Come to think of it, she nearly died twice that fight. Actually everyone was pretty epic that fight, except me and Jakk. I only helped Aran land this huge hit with his hammer and Jakk was chasing the pets around the tunnels. In the end though all that matters is that Sandpoint is safe, who did what is not really important.